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Choosing A Linux Distribution, Part I

Introducing Plus-Minus

Where Honor is Due

n-in-a-row Games, Part III

A New Account System

Introducing Synchronous Messages

n-in-a-row Games, Part II

n-in-a-row Games, Part I

Terminal Dreams, Part II

Terminal Dreams, Part I

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Introducing gMenu

I'm pleased to announce gMenu's arrival on GitHub, under the MIT license.

From the read-me available at that repository:

"Linux application menus are typically autogenerated according to the FreeDesktop standard. This is convenient, so long as you're satisfied with the default behavior. But if users wish to make changes, they're told that their only recourse is editing .desktop files, whether by hand or with the help of GUI tools made for this purpose. My experience is that this process is unreliable and unnecessarily destructive. It's easy for the system to destroy the user's customizations, and difficult for the user to revert to the default state."

"This was frustrating when I knew that there was an easier way. As a long-time Classic Mac user, I was familiar with the Apple menu, which generated a list based on the items placed in a special folder. Why didn't this exist for Linux?"

"Well, now it does."